You are looking at posts that were written on May 15th, 2008.
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Grand Theft Auto IV is a new videogame. It sold $500 million in its first week of release. It is the most financially successful piece of entertainment ever released in terms of first week sales. More than any Star Wars, Indiana Jones, or Lord of the Rings movies. And it’s just starting. Grand Theft Auto IV is an amazing example of evil-genius. It is a visual banquet of hauntingly realistic animation that is as visually arousing as it is morally repulsive. The game asks you to identify with a sympathetic anti-hero who achieves goals by stealing cars, hiring prostitutes, killing pedestrians, getting drunk and driving wild. Of course the makers of this technically brilliant glorification of self-destructive insanity say it’s all harmless fun. After all, what we watch and think about doesn’t really impact what we really do. And, me, sounding like some very un-cool grandpa only makes it more desirable to my cool-seeking grandchildren to play it. Yea, yea. I get it. But I can’t help it. My blood is boiling.
I speak to business leaders frequently about Corporate Social Responsibility. I sum things up with the proposition that we are responsible for the future we are co-creating. That all of us are responsible for fostering a “healthy planet with healthy people.” All of us. It’s an important message. Today we are constantly tempted to make a buck through “negative innovation.” This occurs when we willfully promote ideas that undermine people’s ability or motives to meet their own genuine needs. It is a high-tech form of toxic pollution. When we separate our economic life from our human responsibility to each other, we descend into predators. When we develop products that destroy our planet, exploit people, and degrade the dignity of our own children, we erode our own spiritual worth. Is it ethical to spend millions of dollars and use the magnificent talents of artists and computer programmers to seduce teenagers to immerse themselves in a world of human misery made to look desirable? Is that the best thing we can do with capital and talent? I’ve talked to people who create or promote predatory entertainment and they all say the same thing. “I am not responsible.” They always claim that entertainment reflects cultural norms rather than changes them. “It’s what people want.” But is this just superficial justification of selling the glorification of suffering?
Media’s biggest cultural impact comes from what it decides to broadcast, post, print, or sell. And very often that’s driven by what sells to the lowest common denominator. At the lowest level of human consciousness we simply seek stimulation. We are attracted to novelty like a bug to a porch light. That’s why the media makers are always pushing the envelope. You see, vulgarity is shocking only if it crosses the line of established limits. And shock is what’s needed to stimulate a young audience. Brain research confirms what all seasoned parents have known. Teenagers are constantly searching for high emotional stimulation for low effort. There is probably no one more susceptible to a jolt from the outrageous, then a 14 year-old. For instance, over the past 25 years MTV has become the monster of the global Grid. It is beamed to over 100 countries and is the icon of American pop culture. It’s owned by a huge media conglomerate. It’s our message to the world of what makes us happy. Silly, isn’t it. Relatively harmless, right?
Maybe not. MTV recently celebrated its 25th anniversary. One media analyst observed that MTV’s primary legacy has been to popularize a culture that celebrates violence, glorifies materialism and exploits women. In fact, MTV may have done more to degrade women than any other single force in recent history. That’s not all. MTV is a steady diet of self-absorption, angst about trivia and a celebration of the paraphernalia of image. It drives conformity and isolation simultaneously. MTV has been very busy creating the new normal for our culture, claiming it’s only what their audience wants. It doesn’t mention that its audience is our stimulus seeking, highly vulnerable children.
While there are still some psychologists who claim watching anti-social, criminal or degrading behavior doesn’t change people’s attitudes or choices, the preponderance of evidence is that it does. New research confirms our thinking actually alters our brain chemistry and our habitual emotional responses. Just like junk food, junk thinking eventually poisons us.
Never in history have humans created a society where vivid emotionally engaging depictions of violence and sexual exploitation surrounded us daily. And frankly no one knows for sure what the result will be. But common sense tells us it does not promote the values of civilization or the behavior of a species serious about their responsibilities to their own children. Isn’t it rather simply an evil way to make money?
Free speech is great and an essential right of every person. It also comes with a responsibility. Shouldn’t we be motivated to use our position, our talent and our technology to create messages that inspire rather than exploit? I guess it depends on what you are trying to accomplish. At the end of our lives will we be able to look in the mirror and say, “I did the most to create the greatest good I could?” Maybe it’s a question we should ask ourselves every day.
If you want to send Take 2, the makers of Grand Theft Auto IV, some feedback, email pr@rockstargames.com.
Will Marre
Founder, American Dream Project
Expert on Corporate Social Responsibility